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90 Game Reviews

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fav game

this is my all time favouite newgrounds submission, god only knows why this isn't #1

i am a great admirer of ur work synj

great job, too u both

great fun

loved it...and i wanna hav this for my phone!!!

is it coming out for the sonyT610

great game

tell me though, did u make the platforms by drawing a line ( of sumsort) and adding a hitTest so that the mouse was just moving up whenever it was touching it?..if so, great idea!!! but iof u want to get rid of the boucing, and u did it the way i descibed abopve, jjust make it so that the mouse is moved up at the same speed it is meant to be moving down

nice

but not as gud as the last asteriods game i played on here...but all the same still pretty gud, and sum gud coding, i diont find one bug!

nice job

-Dan

liked it

but it is too hard, and i mean way to hard,, the ghuy bounced too quick.

also, the slowmo thingy just wudn't work when i wanted it to...:S

great game

one thing i must say, is that i dont like the way that when u pick up an 'apple', the length is added by ading 1 square to the head, when close to a wall, U DIE. i would prefer it to add 1 to the tail, but hey wtf!!!!

Blackmaze responds:

??? are you sure you played OUR game? :D
that's just not true.

great tute

i love the medal of honour theme!

hope to see lots mkore added to this tute, PLEASE!!! add a mute button that sound gets annoying after a while...also, after u hav shot the target, if u browse back, there is still a firings image.

one last thing, the caption box on the main room screen is messed up!

Wonderer responds:

really annoying and missed up? ok thenI will figure it out

it was really gud

but it really can be a lot better!

1: no music...y is this? all games shud hav music
2:if u get killed, there should be a restart last mission option.
3:general erros...i.e. in the 'bucket shop' when u hover over the till it says money+100*charm..instead of money=....
4:there isn't enopugh information about the game before you start...

glad to see that u are making another game though, gl with your future flashes

-Dan

twas gud - only saw two bugs...

(1): the hitTest with the ship included quite a bit of the serounding space. The way i wud fix this is the have two tiny circular MC's and place them inside of the ship MC and only use the hitTest with them!

(2): you can still fire once ur ship is invisible. so add a variable so that u have to be 'alive' to be able to fire the gun

this isn't a bug, but i think if u added a 'forcefield' effect, so that once u have died and come back to life, the ship is protected for a couple of seconds - there is notjing more anoying than dieing, and then diing over and over again just becasue there are a load of object flying arounf above u.

overall a great little game

-dan

cud be great

all in needs is beta graphix, more stuff, and better stuff...use element, zero, (a few uk makes i.e. blueprint), instead of world industry!!! thyey suck!

wot wud be better would be if you could move the "tage maker" around the deck...

.

Age 37, Male

Student

England

Joined on 5/25/03

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